Public talks, press, and outreach bridging neuroscience, AI, and culture.
Featured
I was interviewed about body horror and the insular cortex. We discussed an HR Giger-inspired survival body-horror video game Scorn and its relationship to embodied cognition and the neuroscience of disgust.
Events
Q&A panel at the Comic-Con Museum with biotech professors discussing the science behind our favorite robots and cyborgs from Doctor Who: the Daleks, Cybermen, K9, and the TARDIS. Complete with my rant about how Dalek tentacles may improve UX design. Thanks to Professors Mark Glassy, Monica Carson, David Lo, and Melissa Truth Miller for organizing.
Post-screening presentation on animal perspectives in film, exploring embodied cognition, the evolution of communication, and how animals use signs and signals to convey territory, hierarchy, and meaning. Part of Science on Screen, an initiative of the Coolidge Corner Theatre with major support from the Alfred P. Sloan Foundation.
Pre-film talk and post-screening Q&A for David Lynch's The Elephant Man in collaboration with the American Academy of Neurology and Film Geeks SD at Digital Gym Cinema. I discussed the perception of bodily difference, exploitation, compassion, medical ethics, and the uncanny valley in relation to disability. In memory of David Lynch.
Why do humans (and even animals) get uneasy around robots that almost move like us? A talk exploring how brains detect when social expectations are violated (Saygin et al.), and what that means for the future of robots, AI, and storytelling. Presented at Slater's 50/50 as part of Fleet Science Center's Suds & Science series.
Presentation on mating behavior of the Túngara frog at Fleet After Dark, an adult-themed event about the science of evolution and attraction. Fleet Science Center, Balboa Park, San Diego.
Public science outreach with Fleet Science Center at 619 Spirits North Park. Chatting with folks about science and life over drinks. Thanks to Beth Accomando and Kata Pierce-Morgan for stopping by to discuss how to protect against a possible zombie apocalypse.
Invited lecture at Hofstra University's Guthart Cultural Center Theater. How did we get here? Why is explaining AI uniquely difficult? Why is it ethically so important for us to explain and understand AI? I presented my current research on explainability in neuroscience and machine learning systems.
I gave a talk on the possibility of time travel and how the laws of physics and thermodynamics limit our ability to travel back in time. We discussed the Thermodynamic Arrow of Time and why entropy and irreversibility are key aspects of what makes time go forward. Part of a 21+ after-hours adventure at the San Diego Natural History Museum where guests explored future worlds using virtual reality while sipping craft cocktails.
A talk about brain computer interfaces and the potential ethical issues that will arise with these technologies, and how to protect your own brain data. Presented at the National Geographic Brain Games Shark Party at Comic-Con International, Solamar Terrace & Pool. Presenters included Cara Santa Maria (Nat Geo's Brain Games) and Eric Leclerc (the Imagination Illusionist).
Press
Interview feature in SD Voyager magazine.
"What we've learned in the past 20 years is that the body matters a lot and the mind can't really exist without a body. That's kind of why I chose The Fly and Cronenberg because body horror throws it in your face."
Podcasts & Media
Radio interview on KPBS Midday Edition discussing the intersection of pop culture, neuroscience, and the COVID-19 pandemic.
Featured on KPBS Cinema Junkie podcast discussing The Fly, teleportation, embodied cognition, and the Reel Science film series.
Collaborators